Reflecting on the numerous occasions when PC gaming was proclaimed to be on its last legs evokes a sense of irony, reminiscent of the old adage that such declarations were greatly exaggerated. As we delve into the latest insights from the Game Developers Conference (GDC) 2025 State of the Game Industry report, any lingering doubts about the vitality of PC gaming are swiftly dispelled. The report reveals a remarkable surge in development activity on this platform, with a staggering 80% of over 3,000 surveyed developers confirming they are actively creating games for PC.
This figure marks a significant increase from the previous year’s report, where only 66% of respondents indicated they were engaged in PC game development—a percentage that was already enough for GDC to herald PC as “the dominant platform.” To put this into perspective, the figures for other platforms seem relatively modest; the PlayStation 5 garnered the interest of 38% of developers, while the Xbox Series X/S trailed closely behind at 34%.
The trend of rising engagement in PC game development has been steadily ascending over the years. Back in 2020, just 56% of developers reported working on PC games. This number gradually climbed to 58% in 2021, then to 63% in 2022, and finally reached 65% in 2023. Moreover, enthusiasm for developing for PC is experiencing an impressive upswing, with a notable 74% of survey respondents expressing interest in creating games for this platform—an increase from last year’s figure of 62%.
As we gaze upon these statistics, it becomes clear that the narrative surrounding PC gaming is not one of decline but rather a story of resilience and growth. The industry continues to thrive, defying naysayers and solidifying its place as a cornerstone of the gaming landscape.
The GDC report highlights an intriguing phenomenon that has emerged in the gaming industry: a notable surge in interest among developers. While the precise cause of this increase remains somewhat ambiguous, there are suggestions that it may be linked to the growing allure of Valve’s Steam Deck. Interestingly, this year’s survey did not categorize Steam or Valve’s handheld gaming device as a distinct platform; rather, it was seen as a central hub for games designed for PC and Mac. Yet, a significant number of developers seem to perceive it as a separate entity altogether. In fact, when prompted to identify other platforms that pique their interest, nearly half—44%—of the respondents specifically mentioned the Steam Deck.
This observation is quite plausible, and I would venture to add another layer to the discussion: the sheer accessibility of developing for PC likely plays a substantial role in its appeal as a platform. Creating video games is no small feat; however, the process of doing so on PC is arguably one of the most straightforward paths available. A budding developer can simply choose their preferred programming language, invest a modest sum of $100 to Valve, and voilà—they’re ready to sell their creations on Steam. The results speak volumes: in 2024 alone, close to 19,000 new games made their debut on the platform, which certainly explains why so many developers are drawn to PC as their primary development environment.
It wouldn’t surprise me if the only developers currently claiming they’re not focusing on PC are those associated with Rockstar. And let’s not forget—there’s still no announcement regarding a PC version of Grand Theft Auto 6, which might be a sore point for some fans (not that I’m particularly bothered about it… or am I?).
In this rapidly evolving landscape, it seems clear that accessibility combined with platforms like the Steam Deck is reshaping how developers approach game creation, leading to an explosion of creativity and innovation in the realm of PC gaming.
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